Finger Sculpting with Digital Clay
نویسندگان
چکیده
Digital Clay is a term that signifies a computercontrolled physical surface, capable of taking any of a wide variety of possible shapes in response to changes in a digital 3D model or changes in the pressure exerted upon it by bare hands. The physical properties of such a device impose design and user-interface constraints not encountered in traditional, tracker-based software for the manipulation of virtual models. This paper describes the interaction techniques we have developed to work with this future medium. In particular, we present our solution for tracking the user’s fingers using a local deformation of the surface, which we call a blister, that senses the tangential and normal displacements of the finger. We also present a solution for creating variable-height bosses and creases with the simple sweep of a finger. Since the Digital Clay hardware is not yet operational, we have have implemented a haptic simulation framework based on a PHANTOM device. Figure 1: Sculpting with real clay
منابع مشابه
Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surfac
The NSF Digital Clay project is focused on the design, prototyping, integration, and validation of a computercontrolled physical device capable of taking any of a wide range of possible shapes in response to changes in a digital 3D model or to changes in the pressure exercised upon it by human hands. Although it clearly is a natural and unavoidable evolution of 3D graphical user interfaces, its...
متن کاملCat dissection vs. sculpting human structures in clay: an analysis of two approaches to undergraduate human anatomy laboratory education.
Many human anatomy courses are taught using cat dissection. Alternatives are available, but information regarding learning outcomes is incomplete. In 2003, approximately 120 undergraduates enrolled in a human anatomy course were assigned to one of two treatment groups. In the control group, students performed cat dissections (emphasizing isolation and identification) of the muscular, digestive,...
متن کاملVirtual Clay: Haptics-Based Deformable Solids of Arbitrary Topology
This paper presents Virtual Clay as a novel, interactive, dynamic, haptics-based deformable solid of arbitrary topology. Our Virtual Clay methodology is a unique, powerful visual modeling paradigm which is founded upon the integration of (1) deformable models, (2) free-form, spline-based solids, (3) procedural subdivision solids of arbitrary topology, and (4) dynamic objects governed by physica...
متن کاملTeaching in the Laboratory Cat dissection vs. sculpting human structures in clay: an analysis of two approaches to undergraduate human anatomy laboratory education
Waters, John R., Peggy Van Meter, William Perrotti, Salvatore Drogo, and Richard J. Cyr. Cat dissection vs. sculpting human structures in clay: an analysis of two approaches to undergraduate human anatomy laboratory education. Adv Physiol Educ 29: 27–34, 2005; doi:10.1152/advan.00033.2004.—Many human anatomy courses are taught using cat dissection. Alternatives are available, but information re...
متن کاملVirtual Clay: A Real-time, Haptics-based Sculpting System
In this research we systematically develop a novel, interactive sculpting framework founded upon subdivision solids [1] and physics-based modeling. In contrast with popular subdivision surfaces, subdivision solids have the unique advantage of offering both the boundary representation and the interior material of a solid object. We unify the geometry of subdivision solids with the principle of p...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2002